We’re Hiring!

NOTICE OF JOB OPPORTUNITY

 

POSITION: UE3 Gameplay/Utility Programmer

 

DUTIES: Collaborate with Content Designers, Level Designers, Artists, Technical Artists, and other Programmers to extract requirements, identify problems, present multiple solutions, and recommend the most effective course of action.  Implementation of localization into Unreal Engine 3 (“UE3″) and Steam, along with the creation of specific localized builds using UnrealScript.  Perform complete life-cycle development of Unreal Engine products, including architecting, programming, and debugging high quality products with efficient, robust, and maintainable code for Gameplay, 3D graphics, user interface/HD, AI, vehicles, and networking using C/C++ and C# object-oriented design.  Create and maintain appropriate Steam depot.  Integrate current and future Steamworks technology into the company’s products.  Design and develop systems for persistency and multiple platform integration, including current and next generation game console and PC hardware.  Create installers/gold masters with full Steam wrap-around.  Design and implement tools for the company’s production pipeline such as continuous integration, swarm system, software configuration management/versioning.  Perform web tool/application development using PHP, JS, CSS, and transactional databases.  Develop and maintain the company’s information architecture and work with Quality Assurance to address defects and gameplay issues.

 

REQUIREMENTS:

  • High school diploma and 5 years of experience with UnrealScript & integrating products with Steam & Steamworks
  • 3 years of experience with Unreal Engine 3.
  • (Will accept Bachelor’s degree in computer programming, game programming or related field with 3 & 2 years of stated experience, respectively.)
  • Experience must include complete life-cycle development of at least 2 Unreal Engine products, game console & PC hardware, and variations between platforms.

SCHEDULE: 5 DAYS AND 40 HOURS per week

 

CONTACT:  Mr. Patrick Childers, CTO

Zimmdot, LLC

5825 Glenridge Drive, NE, Building 3 Suite 255, Atlanta, GA 30328

Email: Patrick@zimmdot.com

 

Jobs: Interns

Interns have been on my mind quite a bit lately.  We have recently partnered with a great college (SPSU) which has one of the best CS degrees in the state.  It’s also quite close; how convenient.  The goal is to mentor 4 teams of juniors and seniors to complete several projects or augment projects already in the works.

Not only have we begun a formal mentoring program with SPSU, but we have been approached by two other companies seeking to place interns with us.  It seems that the idea of mentoring is becoming quite a trend.  Read on to find out 3 reasons you should join the trend, no matter which side of the table you sit on. Continue reading

Zimmdot’s CineRestore used during the restoration process of Andrei Tarkovsky’s film, “The Sacrifice”

We are very excited to announce that CineRestore, Zimmdot’s film and video restoration software, was used during the restoration process for Andrei Tarkovsky’s film, “The Sacrifice.”

CineRestore has the ability to drastically improve the picture quality of even the most deteriorated, scratched or dirty film/video elements using default or user created settings.  Don’t believe us?  Just watch “The Sacrifice” or visit CineRestore’s website for samples!

“The Sacrifice” is a 1986 Swedish film that explores a father’s willingness to sacrifice everything in order to save the world.  This CineRestore remastered edition is now available in Blue-Ray through Kino, a movie distributor specializing in World Cinema.

To view full credits and purchase “The Sacrifice”: click here. But first, a few reviews:

DVD Talk:

“There were hardly any instances of scratches or marks on the film.”

Decoy Music:

“Sven Nykvist’s gorgeous cinematography is presented in near perfect HD.”

Blog Critics:

“Print damage is very minimal. The film looks just fantastic — easily the best you’ll see it outside of a repertory 35mm screening. … with an astonishing clarity of image and detail. … The film looks marvelous, and a transfer like this is essential to fully appreciating the sheer visual beauty of a Tarkovsky work.”

"The Sacrifice" Cover Comparison

The Little Old Lady from Pasadena

We’re hearing a lot about “The Causal Game.”  A new breed of games, gamer, and market has appeared.  Instead of targeting the over saturated 16-29 year old single male, game companies are competing for the 40 year old mom.  Yeah, read that again.  The newest trend is for causal games made for people who don’t want to down gallons of Mountain Dew and get kill shots.  The users who are driving this market are older, tamer, and spend less time gaming.  Yeah, less.  What a strange way for the market to turn. Continue reading

Inigio Montoya on The Language of Programming

“You keep using that word. I do not think it means what you think it means.” – Inigio Montoya, Princess Bride

Words have very specific meanings, and here in the software development biz, it’s important to stay up with all the latest terminology.  (See what I did there?  By use the slang “biz” instead of the more conventional “business,” I let you know that I am “hip.”)

Continue reading